David Giraud
David Giraud
Character Concept sculptor - 3d art director at Volta
Montreal, Canada

Summary

I have worked in the entertainment industry since 1997. I worked at ubisoft, eidos, IO interactive, THQ to name a few and I have done AAA characters for games marketing and cinematic for games such as hitman, splinter cell, assassin's creed, prince of persia and many more, I worked also in the collectible industry for sideshow toys and created a few dioramas and busts for them, recently I focused more on very high definition characters for marketing and cinematic I mainly work in Zbrush, 3dsmax, mental ray and keyshot, I specialize also in faces and facial expressions as well as anatomy. I am also implicated in education giving training and I have created a few anatomy apps for ios and android. Recently I was a supervisor and character art director for THQ montreal. I am now the lead 3d artist at Volta.

- Art direction of the characters in Collaboration with the Creative director.
- Impliment the production pipeline for the character's creation.
- High resolution and low resolution modeling,
- Creation of textures (PBR) including albeido, spec, reflection, metalness, AO, SSS, Normals for the characters.
- Creation of marketing material such as game posters and magazine covers.
- Creation of collectible statue and toys (3d print).

Specialties: Art direction for characters, Creation of concepts,textures,high resolution and low resolution characters.

CONTACT

Please only use this form or e-mail address for job related inquiries : giraud_david@hotmail.com

Skills

Character ModelingTexturingConcept ArtDigital SculptingArt DirectionLightingMarketing Illustration

Software proficiency

ZBrush
ZBrush
Photoshop
Photoshop
Substance Painter
Substance Painter
Marvelous Designer
Marvelous Designer
Keyshot
Keyshot
3ds Max
3ds Max
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine

Productions

  • Cover large
    • Video Game
      Street fighter V
    • Year
      2016
    • Role
      Senior Character artist
    • Company
      Capcom/Volta
  • 2889241 r6pat020 xone bxsht 2d
    • Video Game
      Tom Clancy's Rainbow Six Siege
    • Year
      2015
    • Role
      Senior Character artist
    • Company
      Ubisoft
  • Saints row iv
    • Video Game
      Saints Row IV
    • Year
      2013
    • Role
      Senior character artist - concept artist
    • Company
      Volition
  • Tom clancys rainbow six vegas 2
    • Video Game
      Tom Clancy's Rainbow Six: Vegas 2
    • Year
      2008
    • Role
      Senior character artist
    • Company
      Ubisoft
  • Assassins creed
    • Video Game
      Assassin's Creed
    • Year
      2007
    • Role
      Senior character artist
    • Company
      ubisoft
  • Hitman 4 artwork
    • Video Game
      hitman blood money
    • Year
      2006
    • Role
      Lead character artist
    • Company
      IO interactive
  • Hitman 3 artwork
    • Video Game
      Hitman contracts
    • Year
      2004
    • Role
      Senior character artist
    • Company
      IO interactive
  • Tharealsplintercell
    • Video Game
      Tom Clancy's Splinter Cell
    • Year
      2002
    • Role
      character artist
    • Company
      Ubisoft
  • Pop cover5 small 001
    • Video Game
      Prince of Persia: the sands of time (game)
    • Year
      2003
    • Role
      Lead character artist
    • Company
      Ubisoft