David Giraud
sculptor (available for collectible work)
Montreal, Canada
Summary
I have worked in the entertainment industry since 1997. I worked at ubisoft, eidos, IO interactive, THQ to name a few and I have created AAA characters mostly for in-games but also marketing and cinematic for games such as hitman, splinter cell, assassin's creed, prince of persia, Rainbow 6, Street fighter 5, Devil may cry 5, Monster Hunter and many more, I work also in the collectible industry for sideshow, XM studios, DC direct and others and created dioramas, statues and busts for the last 10 years,
I am now an art director and project manager.
CONTACT
Please only use this form or e-mail address for job related inquiries : giraud_david@hotmail.com
Skills
Character ModelingTexturingConcept ArtDigital SculptingArt DirectionLightingMarketing Illustration
Software proficiency

ZBrush

Photoshop

Substance 3D Painter

Marvelous Designer

Keyshot

3ds Max

Marmoset Toolbag

Unreal Engine
Productions
Video Game
Back 4 Blood
Year
2021
Role
external Art Director
Company
Volta Creation
Video Game
Devil May cry 5
Year
2019
Role
3d art director/sculptor
Company
Capcom/Volta
Video Game
Street fighter V
Year
2016
Role
Senior Character artist
Company
Capcom/Volta
Video Game
Assassin's Creed
Year
2007
Role
Senior character artist
Company
ubisoft
Video Game
hitman blood money
Year
2006
Role
Lead character artist
Company
IO interactive
Video Game
Hitman contracts
Year
2004
Role
Senior character artist
Company
IO interactive